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出版时间:2012-08-01

出版社:北京理工大学出版社

以下为《工业设计专业英语(第3版)》的配套数字资源,这些资源在您购买图书后将免费附送给您:
  • 北京理工大学出版社
  • 9787564062620
  • 3
  • 171452
  • 2012-08-01
  • 艺术学
  • 设计学
  • TB472
  • 工业设计
  • 高职
内容简介
本书是根据全国工业设计专业教学指导组审订的《工业设计专业英语》教学大纲编写的全国统编教材,选材基本上涵盖了工业设计的学科领域,包括了设计史及理论、设计基础、产品设计、平面设计、环境设计、设计技术等内容。另外,在每课的课文后面还附录了若干篇相关的阅读短文,以扩大阅读范围,增加专业词汇量。本书的课文及阅读短文主要选自国际上有影响的学术著作及期刊,因此,本书也是一本有一定学术价值的专业论文集。本书可供工业设计专业本、专科学生学习专业英语之用,也可供相关专业选用。
目录
Unit 1 Design History & Theory
Lesson 1 Design-Led Innovation
Lesson 2 Design Revolution: An Interview with Emily Pilloton
Lesson 3 Interaction Design
Lesson 4 The Kyoto Design Declaration: Building a Sustainable Future
Lesson 5 Design and Culture
Lesson 6 Italian Design

Unit 2 Design Fundamental
Lesson 7 Why User Experience Cannot Be Designed
Lesson 8 Painter-Van Gogh
Lesson 9 Myths about Paper Prototyping
Lesson 10 On the Case Study Method of Research and Teaching in Design
Lesson 11 User Research Strategies: What Works, What Does Not Work
Lesson 12 Handmade and Craftsman

Unit 3 Product Design
Lesson 13 Sir Jonathan Ive, the British Man Behind the Design of Apples Iconic Products
Lesson 14 The Mobile Office
Lesson 15 iPod: 10 Breathtaking Years of lndustrial Design
Lesson 16 Does Culture Matter for Product Design
Lesson 17 Insect and Design
Lesson 18 A Bitter Pill to Swallow: The Rise and Fall of the Tablet Computer

Unit 4 Visual Design
Lesson 19 Understanding Web Design
Lesson 20 Information Design: the Understanding Discipline
Lesson 21 Communication as Design
Lesson 22 Do Typefaces Really Matter?
Lesson 23 Bifocal Display

Unit 5 Technology & Design
Lesson 24 Saving Advertising (Part Ⅰ)
Lesson 25 Just in Time Design
Lesson 26 How Much Do We Need?—Materials Knowledge
Lesson 27 Eye Tracking
Lesson 28 3-D Printers Redefine Industrial Design
Lesson 29 Brain, Body and Bytes: Psychophysiological User Interaction
Lesson 30 Behind the Google Goggles, Virtual Reality

Unit 6 Service Design
Lesson 31 Copycat Design as An Open Platform for Innovation
Lesson 32 The Future of Context: Mobile Reading from Google to Flipboard to FLUD
Lesson 33 Making Things Fun: an Introduction to Gamification
Lesson 34 The Truth about SoLoMo